Lord
Lord is universally treated as the damage ceiling trait. Combine with Naughty or Hasty for the meta DPS build.
Traits are the secondary genetic layer. They range from named ceiling traits like Lord and Harold to tiered stacks like Militant 1-3 and Tenacity 1-3. Save the Miracle Birth Fruit for S-tier rolls.
Lord is universally treated as the damage ceiling trait. Combine with Naughty or Hasty for the meta DPS build.
Harold is the survivability ceiling trait. Dark Hiller with Brave + Harold clears the 26,000+ HP threshold.
Detached keeps the trait competitive even after balance updates. Strong on hybrid units.
Herald is a safe high-value trait for any flex slot. Often kept on Astral Grove bridge units.
Precision unlocks specific mutation combos. Pairs with Naive for a 3.0x synergy on the active trait bonus.
Peerless is a reliable A-tier trait. Keep it on a serious monster, but reroll off a filler.
Militant 3 is the top tier of the Militant line. Provides a flat raw damage bonus to auto-attacks.
Tenacity 2 expands the HP pool. Combined with Brave, Dark Hiller pushes past 30,000 HP.
Vagabond is a placeholder trait. Useful on early units, never the final answer on a carry.
Agile boosts movement on select units. Useful on traversal-heavy farming routes.
Specialization funnels stat gains into one branch. Useful for hyper-focused builds.
Extraordinary is the most replaceable trait. Hold until rare rerolls are available.
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Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.
Link traits entries to matching builds, boss routes, and guide sections.
Keep tier values and obtain methods current after each game update.